Where it's tough to make a living, but still have to try.

Monday, September 18, 2006

Blizzart Art Contest


I was doing rigging and animation in my previous job, never do much modeling and texturing. But since I've set my sights to find a job with gaming companies (more of those foreign gaming companies coming to Singapore), decided to give a try.


Was alerted by my lecturer in my CG crash course school to the contest. He has an awesome entry btw. Link here.


Many firsts for me. First time fully UVW unwrapping, first time manually painting textures, first time with Normal mapping, first time with zbrush. It looks unpolished, but hey, have to start somewhere. Will continue on my learning journey.


The backstory

I was making a living dealing with gas (the smelly kind which explodes when someone lights up in the vicinity), until one fine day decided to do a career switch.

Went for a CG crash course, met many like minded classmates. Graduated and found a low paying job with no medical benefits, with a Singapore CG movie company. All was well and sunny until boss shift work to overseas (wonders of globalisation), like Apple and all the other companies.

Though we weren't fired, but there was nothing to do, nothing to learn, and slowing my energy and drive was being sapped away. Decided to jump the ship before my spirit sank.

Now jobless and learning CG skills on my own. It's tough to make a living in the arts in Singapore.